Continue reading Let’s Play Minecraft 5: You Were Not Prepared
On this Let’s Play after a lot of time with Mario Kart 8 Jacob brings it over to the studio so Samuel can experience the insanity of the new tracks and the battle system.
On this Let’s Play goals are discussed, a plan to deal with the trolling tornado is cooked up, a trip to the forsaken fortress, bad feeling arise, Samuel finally gets to deal with a dungeon, map problems on the game pad, a not so friendly game of tennis, proper lantern usage, rats get annoying, Jacob gets mean then gets distracted, and revenge is finally taken on the big bird!
Editors Note: Gameplay does get choppy at times but with it being a mod I decided to allow it since the content was still good.
On this Let’s Play, Samuel takes a look at the Portal 2 Mod Thinking With Time Machine despite the fact he keeps calling it Machines. Co-op with only one person is ahead..but how does it work?
On this Let’s Play the boys make their way out from underground by doing it the only way they can..by digging out. Penny Arcade gets a mention, the island that won’t let them leave, Samuel always being prepared for any situation, starting undo fires, remembering Steve Irwin, another goal for Samuel comes up, boating becomes required, favorite Zelda games, deep thoughts with Shane, spiders hate the dark and the mobs make an onslaught to survive!
On this Let’s Play we get beamed up, a big key surprise, a boss that the tag team strategy works for, a fair yet deadly challenge, an annoying mistake, Links not bad face, a frozen castle, evil being a bit cocky, Samuel still hasn’t beat Link between worlds, arrows being a nice trolling device, clearing out of the castle when it becomes a bit more animated, a gentlemanly enemy,and impractical weapon sizes.
On this Let’s Play Windwaker the boys finally freaking finish the puzzle, vandalism of ancient structures, chu chus are the weakest link, why this dungeon is one of Samuel’s favorites, problems with the grappling hook, strained concentration, hanging on the edge for excitement, and more.
On this Let’s Play Samuel catches onto a theory that apparently Jacob already knew, the alternate timelines in Zelda, obsessive map fulfilling, the southern fairy with a mailbox and a questionable accent, creepy gyroids with pearls, A trolling twister, and the test of the gods arrives from under the sea.
On this Let’s Play the boys find a cavern only to find trouble in it just as quick as they found it, the creepers live up to their name, diamonds finally appear, Johnny Carson is a fan, Shane makes a mistake in audience, server problems make multiple Samuels, an idea of a new sadistic mob, lava becomes an avenger, Michael thinks quick, and obsidian is finally collected.