On this Let’s Play the crew still goes through Aperture Science, the lasers really like them, Wheatley tries to help out, another very bad AI makes acquaintance with Glados, and the cake is not a lie..for once!
On this Let’s Play the crew still goes through Aperture Science, the lasers really like them, Wheatley tries to help out, another very bad AI makes acquaintance with Glados, and the cake is not a lie..for once!
On this Let’s Play the crew gets to meet a new friend, have a few new character join the team through packs, the cake hopefully isn’t a lie this time, a Doctor Who reference makes both Sue and Samuel cheer, revenge is had for earlier portal levels with a bit of a cheat, the Doctor plays a mean game of pinball, and Sue still dislikes Portal puzzles.
On this Let’s Play the crew finishes the puzzle that they should have solved in the first place and finds out it’s time for a showdown in the streets of Hill Valley with a very familiar looking cowboy.
On this Let’s Play, Samuel shares his opening of the Whispers of the Old Gods expansion with some ideas for decks starting to perk in his head.
On this Let’s Play Samuel and Sue figure out they didn’t try the one obvious thing, Sauron fights the crew on top of a familiar ship, The Doctor regenerates frequently, someone helps out with some objects, the game freezes, and they both get a big surprise.
On this Let’s Play Sue’s fandom arrives in the middle of Metropolis, the new keystone makes it’s abilities known, hacking makes it’s appearance again, The Doctor does Supermans job for him, and Twoface decides to make things difficult.
On this Let’s Play Gandalf was found, the angels still give chase, a detail about the figure panel is discovered, gravity gets a bit twisted, and the Daleks abuse a keystone.
On this Let’s Play the crew rescues Clara, Batman goes electric, a cyberking makes things difficult, they find something the Batmobile can’t do, a graveyard gets fairly ominous, Samuel attempts to explain the color keystone, and the Weeping Angels cause trouble.
On this Let’s Play the crew deals with Lex, knocks Gandalfs hat off, Master Chen makes things variably difficult, The Doctor arrives to help with a tough situation, The cybermen are adorable, and Batman sneaks through a dangerous situation.
On this Let’s Play the crew finds themselves in an arena fighting the element of speed, deal with a new keystone, deal with gravity, smack down some guards, fight the metal elemental, the tournament gets interrupted by someone familiar, Sue really doesn’t get the keystone, and another familiar face shows up.